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Yo Soy Freeman /
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2025-01-02 23:23:59
in reply to nevent1q…q9xn

Yo Soy Freeman on Nostr: nprofile1q…fz2fj I'm thinking that it would be a good idea to prove this by ...

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I'm thinking that it would be a good idea to prove this by contradiction.

I think i can create a set of scenes that progressively increase the complexity of the acceleration.

Basically, starting from a camera moving at constant speed, then looking at a point, then friction etc.

This should help us make sure that the issue is not on a lower level, let's say godot itself.

I'm going to work on that, maybe we can find something useful for all there!
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