Event JSON
{
"id": "8de942487057269e36076c16318d99ec92640f9f171612b824a1c3f676391231",
"pubkey": "59926b744bd3c220c558e5f7830108f75fe71a5e0023ede9661f75a65e569d9d",
"created_at": 1688204552,
"kind": 1,
"tags": [
[
"p",
"2fd7551ebb45c06cd85bd4e9391b8399866b82e36755fcf20d8739497692c930",
"wss://relay.mostr.pub"
],
[
"p",
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[
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[
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],
[
"e",
"f58d8ed7a4d17f3b3518662ad214a8ee9932adc9ef60a2e39e1171b2dfeea494",
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"reply"
],
[
"mostr",
"https://mastodon.social/users/sldrant/statuses/110638173565504498"
]
],
"content": "nostr:npub19lt4284mghqxekzm6n5njxurnxrxhqhrva2leusdsuu5ja5jeycq66qfjk nostr:npub1p9352kcxc60z85d639xswrhrvjtf7um96xhg6geynjvq5mew94wstw8e5c I've had similar issues with embedded c++. It'll probably make sense when you figure out what's wrong, but until then it makes no sense. Also unused memory or buffer overruns are awful to track down. Every time I'm working embedded I miss a debugger just to see what something actually is!\nI write so little of it I have to learn it all again each time.",
"sig": "72d8f0ff202d51923a71fee5c4cefb1aed7e85b34bb5e79170e210fe33d8fe57c82e8e128ca05aac27905a3950b267f6bf4683ead6bb9d352ff742a586aaac71"
}