Belghast on Nostr: I think we lost a lot when games stopped allowing players to host servers because it ...
I think we lost a lot when games stopped allowing players to host servers because it removed a lot of the weird custom rules development and game modes.
I remember for the original Call of Duty we had hacked together a Capture the Flag mode, and built some custom maps for it... just to do something interesting during our Lunch and After Work LAN sessions.
There was no Flag model in that game, so it ended up as capture the case of wine.
I remember for the original Call of Duty we had hacked together a Capture the Flag mode, and built some custom maps for it... just to do something interesting during our Lunch and After Work LAN sessions.
There was no Flag model in that game, so it ended up as capture the case of wine.