Event JSON
{
"id": "8cba672046d156a2203421bce9a729e3b6f18a3e4e4e82b5682159d1e0bf3107",
"pubkey": "72ebb14507b65ae372dfafc8c6eaa90206e8cdb249031a7a9433320d61dffb44",
"created_at": 1735875102,
"kind": 1,
"tags": [
[
"p",
"a9012b0816432bd57b2860286ddd43eb33b22d05452df683204ae05571972be0",
"wss://relay.mostr.pub"
],
[
"p",
"49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"wss://relay.mostr.pub"
],
[
"e",
"88df8a3281854793a5321d7c8b3d0f13ddfce5b1d445feeb47a12a50aa5ac082",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.social/users/mat/statuses/113762310739917442",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq4yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sqkdj2mx hi, I just had to go fix a similar stutter issue that caused my audio sequencer to drift. Physics frame was at 500ms spike, finally got the curtains onto the spine accurately and script section hardly showed it, but the second slowest entry did point me in the right direction, which was newing up fastnoiselite in a loop . Really really expensive and CPU blocking. Made a quick cache for different dimensions and fixed.",
"sig": "2113eaae46e90d696b8d7c3425169718a4cfd345c840e3f457c36328d9f11c16fcf732350b6bf04bd681491655fc79d8367e98f71c3cab5b4ad048f3ab53b310"
}