Miguel de Icaza on Nostr: Brian over at Twitter did a proof of concept port of 500,000 lines of code from Unity ...
Brian over at Twitter did a proof of concept port of 500,000 lines of code from Unity to Godot in a couple of days.
“The rest is ‘just work’; though there is a substantial amount of work in the VFX/sound/UI rigging, the derisk is complete.”
You can see his quest, step by step here:
https://x.com/unormal/status/1703163364229161236?s=46&t=sZx1rZmFijdp8dBhJC6-lw
“The rest is ‘just work’; though there is a substantial amount of work in the VFX/sound/UI rigging, the derisk is complete.”
You can see his quest, step by step here:
https://x.com/unormal/status/1703163364229161236?s=46&t=sZx1rZmFijdp8dBhJC6-lw