Dr. Quadragon ❌ on Nostr: npub1ukhml…ncmga > because it is possible to implement the same thing as fedi using ...
npub1ukhmlu7e9fstsyzdfhgrezsqyy3ch8efnl7mykc2ux8ppkfut47qdncmga (npub1ukh…cmga)
> because it is possible to implement the same thing as fedi using peer 2 peer protocols
It's an illusion. Client-server architecture exists far a reason. One thing p2p networks are famously awful at is saving state (meaning, data). This makes any kind of permanence very-very hard. That's why most p2p networks are either ad-hoc and stateless, or based on distributed databases everybody have wo save and update for all peers - think blockchain. Or use "supernodes" and oh, shit, here we go again, now we have servers in a p2p environment.
And it's not for the lack of trying, mind you. I've been watching the Tox project trying to implement things as basic as multiple devices owned by one person and offline messaging. They failed miserably because they just couldn't find a place to store contact lists, device lists and offline messages. There was also Scuttlebutt project, who tried social networking in p2p, and it was such a mess, it basically dead by now.
> because it is possible to implement the same thing as fedi using peer 2 peer protocols
It's an illusion. Client-server architecture exists far a reason. One thing p2p networks are famously awful at is saving state (meaning, data). This makes any kind of permanence very-very hard. That's why most p2p networks are either ad-hoc and stateless, or based on distributed databases everybody have wo save and update for all peers - think blockchain. Or use "supernodes" and oh, shit, here we go again, now we have servers in a p2p environment.
And it's not for the lack of trying, mind you. I've been watching the Tox project trying to implement things as basic as multiple devices owned by one person and offline messaging. They failed miserably because they just couldn't find a place to store contact lists, device lists and offline messages. There was also Scuttlebutt project, who tried social networking in p2p, and it was such a mess, it basically dead by now.