Fabian Giesen on Nostr: Luckily, Dreamcast demos were rare. (I'm not sure we ever actually had one in ...
Luckily, Dreamcast demos were rare. (I'm not sure we ever actually had one in competition.)
Also tricky are the 8-bit home computers (most importantly C64) outputting a progressive scan full-framerate (50Hz or 60Hz) signal, also not actually supported by the relevant video standards and accomplished using hacks.
This became more and more of a problem as time went on and video capture equipment expected signals to be less quirky.
Also tricky are the 8-bit home computers (most importantly C64) outputting a progressive scan full-framerate (50Hz or 60Hz) signal, also not actually supported by the relevant video standards and accomplished using hacks.
This became more and more of a problem as time went on and video capture equipment expected signals to be less quirky.