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Yo Soy Freeman /
npub1fxa…d7pj
2024-02-27 16:21:49
in reply to nevent1q…fxn9

Yo Soy Freeman on Nostr: npub15gvwy…574v6 I got you <3 I removed my implementation because i found a cheaper ...

npub15gvwyvvddua95aznlkp4j090vk9c80rm7xh6lyk52smr775csehqh574v6 (npub15gv…74v6)

I got you <3 I removed my implementation because i found a cheaper solution, it was only clipping when crouching, but all you need is here:

https://defold.com/manuals/physics-resolving-collisions/

You can do the equivalent thing by iterating each slide in get slide count, then for each slide iterate their normals.

Godot could offer a better solution, i didn't found a way to get the proper overlap per slide... but its good enough!
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