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Yora /
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2024-02-24 08:56:22

Yora on Nostr: Even creating a concept for a videogame gets a lot more deeper and complex than I ...

Even creating a concept for a videogame gets a lot more deeper and complex than I thought.

I'm still not even sure if I want to go 2D isometric like Baldur's Gate or 3D like Dungeon Siege.

I first thought 3D, but that seemed too complex. Then 2D, but the amount of sprites required seemed prohibitive. But now I learned Godot can auto-generate 2D sprites from animated 3D models, so 2D looks much easier again. 😅

3D would allow for a climbing mechanic and stunning skyboxes, though.

#gamedev



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