Event JSON
{
"id": "8a01393eb66f2669d7c1fad2ed4d3fa7853a199f6b48d29e88d7b0d89ba123a9",
"pubkey": "778c5d9cdc5ff2220b7cf37c769c8815b50686784f38d81e50129d3758e9a29a",
"created_at": 1691591389,
"kind": 1,
"tags": [
[
"p",
"26976d1f3f3270311c86a59315751d66bd770aa35a929529271fca721afee1af",
"wss://relay.mostr.pub"
],
[
"p",
"a26d9180040977fbfa673374da58b057b2be33bd1b2615301969e2d7171a7c42",
"wss://relay.mostr.pub"
],
[
"e",
"0165f7c7ca23ed9c295ca3a320ee4bb0ba16eb934007d1b99c2843b058ec68df",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://social.singing.dog/objects/3ffaaa12-9514-4b1c-bdf2-8d081740668c",
"activitypub"
]
],
"content": "nostr:npub1y6tk68elxfcrz8yx5kf32agav67hwz4rt2ff22f8rl98yxh7uxhsx69wl9 nostr:npub15fkerqqyp9mlh7n8xd6d5k9s27etuvaarvnp2vqed83dw9c603pqs5j9gr At least in C++, there’s std::random_device which is primarily for hardware entropy, but it’ll fall back to pseudo random numbers if there isn’t any. I think it pulls from /dev/random on Linux.",
"sig": "8458d4db90ce73f28fbfda74e5feb013c7f184b51204e25893c989d568b920521c36d5aa615b6c72d6e399692a149e7066f59f3a6f166d54831e27de34c3eac8"
}