Event JSON
{
"id": "91254025c8d2d6473c2ca2329da7546e4502fb5a945730bcd7628a6994fda693",
"pubkey": "2a84b274892c5789dffa075f72b7548791fe24d8682b28761b4d4cd661f4f7c7",
"created_at": 1713002997,
"kind": 1,
"tags": [
[
"p",
"9ddd61cd22c0d35a2ad2df39f48120e3bdbba4d28920abbedea59a089a01de8d",
"wss://relay.mostr.pub"
],
[
"p",
"d7191c027e4e55eaad6516dc5671f33f1ea4ea5be4fd400b3343657e7dd83c06",
"wss://relay.mostr.pub"
],
[
"e",
"8e8ff2286148f36d53ac84cd78d0d0d37518afb82615a56e1a99d17ce24c22ac",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://gamedev.lgbt/users/cariad/statuses/112263364460239628",
"activitypub"
]
],
"content": "nostr:npub1nhwkrnfzcrf452kjmuulfqfquw7mhfxj3ys2h0k75kdq3xspm6xs6gg2sy You going to use Godot's TileMap node? I've used it a ton lately -- yell if I can be any help!",
"sig": "cc20d562f1bfe7a166a4a19a750a302e1e1086fd513ffa6e454826eef29f7a851a5ee9d50ef7326b561dc16fc5656cf845361f72b013457ff7812b2b27fcaeb2"
}