What is Nostr?
Rie :godot: /
npub1s2k…mk9t
2024-11-21 23:43:19
in reply to nevent1q…jcvm

Rie :godot: on Nostr: nprofile1q…40kgd Yup this is the beginning of that. Why did I choose pain? Because ...

nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq5gvwyvvddua95aznlkp4j090vk9c80rm7xh6lyk52smr775csehqt40kgd (nprofile…0kgd) Yup this is the beginning of that.

Why did I choose pain? Because SDL's nice API doesn't support some obscure and unnecessary features like tessellation, mesh shaders, and raytracing - most of which my current GPU doesn't even have support for anyway - and that's just completely unacceptable to me

(also it's not actually painful but actually enjoyable to learn what the GPU does at this low level and be in control of it)
Author Public Key
npub1s2kws3wgajpk4qrlmfuq8q5uyy0j0pgl6qjgmn7n2r067n5n84asffmk9t