Event JSON
{
"id": "9998def94eb8846883c020ac49e17897e97bef89c0e3d1abc7d831f66cee6d42",
"pubkey": "4ea843d54a8fdab39aa45f61f19f3ff79cc19385370f6a272dda81fade0a052b",
"created_at": 1691910582,
"kind": 1,
"tags": [
[
"e",
"1814af339880bac9784db3771850494a2488abd4e160b985e2aab3c1150d15ec",
"",
"root"
],
[
"e",
"848ef57c7dd94d91ab1152b732983de3519469c076c115650efc220195b61dc1",
"wss://nostr.wine",
"reply"
],
[
"p",
"9be0be0e64d38a29a9cec9a5c8ef5d873c2bfa5362a4b558da5ff69bc3cbb81e"
],
[
"p",
"4c96d763eb2fe01910f7e7220b7c7ecdbe1a70057f344b9f79c28af080c3ee30"
],
[
"p",
"4ea843d54a8fdab39aa45f61f19f3ff79cc19385370f6a272dda81fade0a052b"
]
],
"content": "@Fabian Thanks for the tip! I was going to start with SwiftUI, but after reading this, UIKIt is the way to go. It seems SwiftUI is a kind of \"declarative\" format, and UIKit is a more traditional widget response like touch, etc. In my C++ iOS, I used QML, which is a declarative language that interacts with Qt's C++, but that is geared for small devices like microcontrollers and automative. https://getstream.io/blog/uikit-vs-swiftui/",
"sig": "2f01221fc829a0f3fcfdb1cbb7e5cf67c5917c5a3d3cc5bdec752549fdabb733c4302711291395bdc20fe9bb7f3d3d1d2b7ee4a71c3dea327d5455c17091a1c0"
}