Miguel de Icaza on Nostr: npub1gy66x…n0x63 well, it’s complicated. They have a standard bridge built over a ...
npub1gy66xyp4j8fq4jeng6hq5c2zs6ep6lylg58yf3gx3p7rnwcycwnq3n0x63 (npub1gy6…0x63) well, it’s complicated. They have a standard bridge built over a C api. So everything goes through that: even GDScript. So if you want to interop you need to work with it.
You could attempt to build a new thing that just uses Godot directly, but it’s a very long path.
That said: I have been day dreaming of adding swift to Godot, not for scripting/extension, but to develop Godot itself. I think it might be controversial, but I also think it’s righteous.
Published at
2023-09-21 13:34:44Event JSON
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