🌈 Andrew ☄️ on Nostr: I believe it’s common to allow a simplified mesh for ray-casting, without holes in ...
I believe it’s common to allow a simplified mesh for ray-casting, without holes in this case. Ray casts will be faster on less geometry, and that way you also have full artistic control over where decals are placed. Downside is making and keeping them in sync.
If you want to go the outlier approach, you can probably use the ray which is the minimum distance of all samples (the rays that didn’t go through a hole).
Published at
2024-09-30 22:09:02Event JSON
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