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CrunkLord420 /
npub1tj5…l33p
2023-07-07 13:57:39

CrunkLord420 on Nostr: I implemented an "alt-color" texture system. The primary color palette is 9 colors, 3 ...

I implemented an "alt-color" texture system. The primary color palette is 9 colors, 3 colors for a secondary palette, and 2 UI colors. I re-map black to be used for both the primary and secondary palettes, so 10 and 4 colors.

Diffuse textures are stored as grayscale, my parser will remap 0-255 to 0-127 unless the alt-color flag is set, in which case it wont. The renderer will use the upper bit to pick which palette to use.

In this example the "green" is the alt-color.

Author Public Key
npub1tj5fw9d0cpzxe5mtrsnp4mtu2dq50hk05e93y33r0ea6kjd05swq9hl33p