SirLich on Nostr: Working on a Digital Asset Manager built using the Godot Engine. I've yet to find a ...
Working on a Digital Asset Manager built using the Godot Engine. I've yet to find a tool that matches my specific requirements, so I'm building it myself!
The main purpose is to easily and efficiently browse my asset catalogue.
There is easy support for gltf, ogg, png, and jpg. Will try to support everything else though (mp4, flac, bmp, fbx, whatever).
#devtools #godotengine #godot4 #dam #programming
Published at
2024-03-16 21:52:12Event JSON
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