Daniel Spiewak on Nostr: npub1c9m22…z9xjd It's such a wild misunderstanding of how the eye works. Also ...
npub1c9m22hkc5h6zgrwkz48crhcpw6vch2rf6j97746ugl3neys86jeqyz9xjd (npub1c9m…9xjd) It's such a wild misunderstanding of how the eye works. Also literally any gamer has known that assertion to be false since the advent of the GPU.
I saw a good paper a few years ago which stated that, correcting for the multiple rods/cones oversimplification and hand-waving a bit about twitch muscle movements, the true FPS perception limit is probably around 250-300 FPS, but the concepts really don't map in any meaningful way.
Published at
2024-01-16 00:21:38Event JSON
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