Event JSON
{
"id": "98c32fe9b6debffda0dc43c58165fbf4f0f54394fb7b312457ccba86bf72eebc",
"pubkey": "5ca6389d23c47c23511623ee3af6dbe73fca356e83a50ad5a5ab31a7cda44ab5",
"created_at": 1734740501,
"kind": 1,
"tags": [
[
"p",
"61dc7c7c836a424792b1cb02e346d936b796a292f3c7865f8c9f5bc8a979ef54",
"wss://relay.mostr.pub"
],
[
"p",
"d5bd08aead005037b490456048b0f2abfa8e8e954a88d040e9f7d4d1658ad4ae",
"wss://relay.mostr.pub"
],
[
"e",
"ab658381f1878f9f48accbb2b47758208d8e8862002d11b034848f7dc072153b",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/ocornut/statuses/113687953500346311",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqv8w8clyrdfpy0y43evpwx3kex6medg5j70rcvhuvnadu32teaa2q7n788k Backend receive list of texture, which is 1 sized in a majority of cases. Each has a current request: create/update blocks/destroy. Only writing to block which were never used before to avoid issues with in-flight rendering frames. To a repack/defrag/compact operation typically creates a new texture.",
"sig": "8144232e0bd296b4d71b32f2511049d5e8f847884e4bcec034bb14feb819db10ba9beb8b016969f806139955d3a790b11b1cbb0581414195252840bbcfd81021"
}