Juan on Nostr: Thinking that the Lua code is more complicated that it should have been, I've been ...
Thinking that the Lua code is more complicated that it should have been, I've been looking at PyGame, and... nope. I don't want to write a game loop, really.
Vic wants to write Python, so I don't know.
Then I looked at my Canvas 2D code I wrote this year, and that could be fine! Although, yep... JS sucks.
Anyway, I realised I hadn't released the code... yet. Now I have: https://git.usebox.net/js-canvas-2023/about/
It is basic Canvas 2D and sound. I used something similar to prototype things (like in LudumDare).
Vic wants to write Python, so I don't know.
Then I looked at my Canvas 2D code I wrote this year, and that could be fine! Although, yep... JS sucks.
Anyway, I realised I hadn't released the code... yet. Now I have: https://git.usebox.net/js-canvas-2023/about/
It is basic Canvas 2D and sound. I used something similar to prototype things (like in LudumDare).