Andres Moreno on Nostr: nprofile1q…ytu3k The idea is that you'd be able to go back to an earlier state of ...
nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqn95e3f4fwe44nft03j5d9cp9ynvcfcjfrmxp9r6hmk8h3vjmmrlqrytu3k (nprofile…tu3k)
The idea is that you'd be able to go back to an earlier state of the board and make a move.
This doesn't matter for Tic-Tac-Toe but it is a key feature of event-driven development.
For example, if you hit a bug, you can go back in time and examine state to see what happened. Moreover, if you have a copy of initial state and all your events, you can replay the system to your heart's content until you figure out what went wrong.
The idea is that you'd be able to go back to an earlier state of the board and make a move.
This doesn't matter for Tic-Tac-Toe but it is a key feature of event-driven development.
For example, if you hit a bug, you can go back in time and examine state to see what happened. Moreover, if you have a copy of initial state and all your events, you can replay the system to your heart's content until you figure out what went wrong.