Event JSON
{
"id": "de1b7317cb5e48f3f73bdb8802667d1a03d4b5b8e0c5c15626ea7219a8d9134e",
"pubkey": "ac982734719eb28de3677181cb0fb0544d079a9343527ce901dca2fed6645c17",
"created_at": 1705081723,
"kind": 1,
"tags": [
[
"p",
"80f08b97c5262fc68877efbb0377d6666730a2e8b885d6ed94463934ba81f281",
"wss://relay.mostr.pub"
],
[
"p",
"878c47bd4979fad7d81d5032895a0cbd8c7b3ac35f6b75f6131bd7144293d9fa",
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],
[
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],
[
"proxy",
"https://toot.community/users/Arcticulate/statuses/111744235847934400",
"activitypub"
]
],
"content": "nostr:npub1srcgh979ychudzrha7asxa7kvennpghghzzadmv5gcunfw5p72qs6xfms4 Very exciting to see a fullsize app get built using the C++ integrations feature in Swift and then get a GUI designed in SwiftUI around that. At least this is how I interpreted the design to be like. Question: have you encountered any limitations with the GoDot bridging in ”Swift C++ v1” (roughly put), obstacles like no support yet for virtual classes?",
"sig": "502a193c4256cdc53b78c7d20c23ddea52d26d9083b83168305c30aecf77afb18c58f6d437a6a7912fd1e318b0a9a2b2a5a258eae737a6c2060de7c40727a468"
}