Event JSON
{
"id": "d9de472b6d7dbd5986d0a6ba4badabbce54137cd290174b439924717f70bcc75",
"pubkey": "b3482fd6b7d6ee4fd5b25a54f73d7eeb2047979b85c0ab2b029274a0c3dea86e",
"created_at": 1732203913,
"kind": 1,
"tags": [
[
"p",
"9d84a6490094ca4d5b700dd11cf405e06389e11a3c31749dbdd3759a50592a4b",
"wss://relay.mostr.pub"
],
[
"p",
"e18127cdb6bc491133c63a14fc421a9291029cafa2245f70a5769febbfae2d70",
"wss://relay.mostr.pub"
],
[
"e",
"63509290700f502e4b7d8ba78ef6e10e218ae14484aa0e0db452cb833af1c224",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://clubcyberia.co/objects/19b14d39-2820-453c-aee4-d23bc4a01b28",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqnkz2vjgqjn9y6kmsphg3eaq9up3cncg68schf8da6d6e55ze9f9sn8g9h8 oh that. I had a team like that in college once. I associate it a lot with designers ramming shitty \"poetic game experience\" concepts down everyone's throats because of that time. I feel like it's the pure programmer's equivalent of getting way too attached to a game idea",
"sig": "dc9c9e9323bb5128bf4be10b89d022fb5ef7708f2ade82a33b15026ae9ba51035f830da5700019839133a5d8f0aff4fabba1cd373055aebb52e7108d4685e277"
}