Gawain(DarkGriffin) on Nostr: I'm not free to discuss or share exact code, NDA and client confidentiality. Looking ...
I'm not free to discuss or share exact code, NDA and client confidentiality. Looking for more like, theory, or tooling, or strategies.
Brute force is taking way too much time. And because the code change happens during a multiplayer match process, I have to build to my phone each time I test a new debug log tactic, and cannot suspend the Unity editor with pause due to losing the multiplayer state to a timeout.
Brute force is taking way too much time. And because the code change happens during a multiplayer match process, I have to build to my phone each time I test a new debug log tactic, and cannot suspend the Unity editor with pause due to losing the multiplayer state to a timeout.