Event JSON
{
"id": "d93817fce34000a3e25de6d77c5ce1f46d95003f0c621fdf7388806a6f99e47e",
"pubkey": "383ae6abbb6084203ab25722953a4a5995173a891aa048fd1fb37c144c4fca12",
"created_at": 1724984393,
"kind": 1,
"tags": [
[
"p",
"3b78fafe0fd94163080702ec26b9bd900fc663d860a3d29eb1575c76e31a1e6e",
"wss://relay.mostr.pub"
],
[
"p",
"de51eff1f917e55ad444baf03561d9793c79b70378076bc94b1c858bed382e5a",
"wss://relay.mostr.pub"
],
[
"e",
"06756ca8e3fbe679298cda3ac541e6bb1dc15e8c9a0492ec5b7c0745f7780d30",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/cerberus1746/statuses/113048577225687058",
"activitypub"
]
],
"content": "nostr:npub18du04ls0m9qkxzq8qtkzdwdajq8uvc7cvz3a98432aw8dcc6rehq5ntnc7 In Blender when you do an UV, you can put the UV outside of the square or image. If that happens, weird stuff can happen.",
"sig": "b0fac0c5bbb6dc64b0af508548575b7c8c2729bf4a18dbac7e494988aacde34b4c4ffa4501a8df9c6fdcc6f6bcba268746179e99df781919b10813aad43d7f39"
}