npub1s0…w9gqm on Nostr: the thing about c++ is you can do `std::numeric_limits<uint32_t>::max()` and be ...
the thing about c++ is you can do
`std::numeric_limits<uint32_t>::max()`
and be technically correct, portable, more expressive, etc.
or you can just do
`UINT32_MAX`
which is probably Wrong and Bad in many ways, but has the strong advantage of not sucking ass
`std::numeric_limits<uint32_t>::max()`
and be technically correct, portable, more expressive, etc.
or you can just do
`UINT32_MAX`
which is probably Wrong and Bad in many ways, but has the strong advantage of not sucking ass