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2024-04-12 10:39:04

Phoronix on Nostr: SDL 3.0 Will Now Prefer PipeWire Over PulseAudio For the widely-used SDL ...

SDL 3.0 Will Now Prefer PipeWire Over PulseAudio

For the widely-used SDL hardware/software abstraction layer that is commonly used by cross-platform games, the upcoming SDL 3.0 release now has the logic to be able to prefer using PipeWire directly rather than PulseAudio when successfully detecting the presence of PipeWire...
https://www.phoronix.com/news/SDL-3.0-Prefer-PipeWire

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