Yo Soy Freeman on Nostr: npub18atkm…07jax Yeah, i'm using built in math functions. The profiler is what took ...
npub18atkmqmdv96n8jqrhrkmwhgnmpfkpmtpr56l29jaxegm23fr0xqsp07jax (npub18at…7jax)
Yeah, i'm using built in math functions. The profiler is what took my attention, is not linear. 50 characters is smooth silk, 60 lag, 70 almost freezes. The profiler tells me the function that does the intersection is quick, but the inclusive time, how much it took to calculate is way way bigger.
I used math libraries in unreal and i never got to slow down the engine because of them, so i'm a bit confused.
Yeah, i'm using built in math functions. The profiler is what took my attention, is not linear. 50 characters is smooth silk, 60 lag, 70 almost freezes. The profiler tells me the function that does the intersection is quick, but the inclusive time, how much it took to calculate is way way bigger.
I used math libraries in unreal and i never got to slow down the engine because of them, so i'm a bit confused.