Ategon on Nostr: Daily Godot Tip #8: You can set nodes to be accessed by their name which will let you ...
Daily Godot Tip #8: You can set nodes to be accessed by their name which will let you access it without needing to specify the path to the node. (Only one node can have that unique name for this)
Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend
The way I instantly make the variables is using tip #1 I posted bytes.programming.dev/notes/9vzkgk0wh0tq2ksk
#godot #gamedev #godotengine
https://bytes.programming.dev/files/37f0297a-1bba-4460-8493-79ce15dbaed0
Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend
The way I instantly make the variables is using tip #1 I posted bytes.programming.dev/notes/9vzkgk0wh0tq2ksk
#godot #gamedev #godotengine
https://bytes.programming.dev/files/37f0297a-1bba-4460-8493-79ce15dbaed0