Miguel de Icaza on Nostr: One thing I want to have before I ship Godot on iPad is the ability to publish your ...
One thing I want to have before I ship Godot on iPad is the ability to publish your game to the AppStore.
I couldn’t find any OAuth-system for authenticating. Looks like I must ask people to grab a token from their developer account and paste that before I can access Apple’s backends.
That seems very primitive. Am I missing something?
I couldn’t find any OAuth-system for authenticating. Looks like I must ask people to grab a token from their developer account and paste that before I can access Apple’s backends.
That seems very primitive. Am I missing something?