Dan Luu on Nostr: Commodore 64 version of Missile Command where the bottom of your screen is the game ...
Commodore 64 version of Missile Command where the bottom of your screen is the game state in memory and missiles cause memory corruption, which eventually causes you to lose: https://csdb.dk/release/?id=135463.
In the video below, a missile broke my controls and caused my cursor to move down and to the left so I couldn't stop other missiles.
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