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Miguel de Icaza /
npub1s7x…c3c4
2023-10-19 12:51:31

Miguel de Icaza on Nostr: As I was sitting there reading Godot’s c++ editor code, I thought “this would be ...

As I was sitting there reading Godot’s c++ editor code, I thought “this would be more pleasant in Swift”

Then someone on Slack suggested “what if we do a SwiftUI for Godot controls”. Now really tempted by this additional Yak shaving goal.

It would trim so much fat, easily 70-80% of source code trimming.
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