Zhuowei Zhang on Nostr: npub1dfnwg…qqfvg Doubt it; the Mario/Zelda Game and Watch were bog-standard STM32 ...
npub1dfnwg2phy50g3zkyzw9uskpw2emr2ay0r85jpvtam69ugu5yhlqqkqqfvg (npub1dfn…qfvg) Doubt it; the Mario/Zelda Game and Watch were bog-standard STM32 (https://www.youtube.com/watch?v=Rsi8p5gbaps), and the only out of the ordinary thing was that Nintendo somehow found STM32s during the chip shortage
And the NES/SNES Classic miniconsoles were Allwinner chips running Linux.
To be honest, I can't think of many instances where Nintendo has repurposed hardware: there's the
GameCube->TriForce arcade
NES->Vs. System/PlayChoice arcades
N64, Wii -> various (third-party) arcade boards
the China-specific iQue
the WideBoy devkit that hooked up a Game Boy to an NES (which evolved into the consumer Super Game Boy and GBA Player)
... that's... it?
And the NES/SNES Classic miniconsoles were Allwinner chips running Linux.
To be honest, I can't think of many instances where Nintendo has repurposed hardware: there's the
GameCube->TriForce arcade
NES->Vs. System/PlayChoice arcades
N64, Wii -> various (third-party) arcade boards
the China-specific iQue
the WideBoy devkit that hooked up a Game Boy to an NES (which evolved into the consumer Super Game Boy and GBA Player)
... that's... it?