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Sérgio Rodrigues /
npub1qz6…3t6z
2024-05-03 11:02:35

Sérgio Rodrigues on Nostr: This was a necessity for unarmed combat since attacks have small range, but i'm going ...

This was a necessity for unarmed combat since attacks have small range, but i'm going to keep this for all weapon types, since this improves combat flow a lot.

Still WIP, but the player now performes an auto dash if it's not in range for that attack #gamedev #indiedev

Author Public Key
npub1qz6mdngydxmunsmq8eummfmq83a6pjth6yxm45vhu372j6vt7l0qcd3t6z