Event JSON
{
"id": "5e31190a8f8ebee4841dd199b0f8a7da53d8b2f8c638b7937b252ba25a64a0e4",
"pubkey": "10ca6147cd2a518528c2f5b6b1b05843a1aa7e0ed23710352da6cd8eb0c38f87",
"created_at": 1734870451,
"kind": 1,
"tags": [
[
"p",
"fc501b6983e35071ebd0703f9353bf61717a1615fbabab5b57cdb86caa71ee05",
"wss://relay.mostr.pub"
],
[
"p",
"c95a71dfb95245bfb233a5ccea6dbcb03adda051221413144a54a206165aa52f",
"wss://relay.mostr.pub"
],
[
"e",
"683c36f4a6732eb42afb2b1e3140c70d7520235f47c88807c491acc9c288a42c",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://ieji.de/users/anselmschueler/statuses/113696469884104172",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpql3gpk6vrudg8r67swqlex5alv9ch59s4lw46kk6hekuxe2n3aczscpal3s I feel like if they didn't use bilinear smoothing but instead just did nearest neighbor every time, it'd look better, actually.",
"sig": "1cd9de21b5b418c4070a1e1671d63fac8a9812c38a7491cb391c8ea14a783e7238dbb7069a5bc1cf522ac1ad4c3fa21bc3ea62784c266c6c60d0a7e8ae72dbfa"
}