Miguel de Icaza on Nostr: Godot can blend your game with a binary payload to create a playable game for various ...
Godot can blend your game with a binary payload to create a playable game for various platforms.
For iOS, this generates an Xcode project that you need to compile on a Mac.
I think this would suck for an iPad user. Wondering just how painful it would be to do the entire signing dance and integrate into AppStore Connect to publish apps directly from the iPad.
Anyone familiar with any apps trying to do this?
For iOS, this generates an Xcode project that you need to compile on a Mac.
I think this would suck for an iPad user. Wondering just how painful it would be to do the entire signing dance and integrate into AppStore Connect to publish apps directly from the iPad.
Anyone familiar with any apps trying to do this?