:VD15_0::VD15_1::VD15_2::VD15_3::VD15_4::VD15_5::VD15_6::VD15_7: on Nostr: :back_from_gab: :musashi_berseker: :abigail_williams: :musashi: :benienma: :astolfo: ...
:back_from_gab: :musashi_berseker: :abigail_williams: :musashi: :benienma: :astolfo: :chloe: 🏆🏆 winner of the Holy Gab War and Holy Poast War (npub172u…2cl7) you can do this a lot more subtly than just splashing yellow paint on something. Adjust the lighting, clean up the adjacent walls, make it slightly shiny.
Part of the appeal of puzzles in games is to make the player feel smart for solving them and the ‘God of War; Ragnarok’ approach fails this spectacularly because it just gives the player the answer before they have time to even realize the puzzle exists. It’s not idiot-proof, it’s designed for idiots.
Part of the appeal of puzzles in games is to make the player feel smart for solving them and the ‘God of War; Ragnarok’ approach fails this spectacularly because it just gives the player the answer before they have time to even realize the puzzle exists. It’s not idiot-proof, it’s designed for idiots.