Event JSON
{
"id": "590d6ce3ef04ae622f90b811396c8365047aed3ca71db85cc4241b5f45742f46",
"pubkey": "3cde136e4ff2cffcef3b387e813552bf39bb08dd9f21e60e76c98bbde88c2419",
"created_at": 1716142104,
"kind": 1,
"tags": [
[
"p",
"8fc039e1929047a569a8d01b6a1f712cf3a6bec3d1626a9c44d1e5f2b14c0c4e",
"wss://relay.mostr.pub"
],
[
"p",
"bcc04db54e0b9b343356d7c018131cbd84c5ccb9dee30081a4f7f9bb9cc9e536",
"wss://relay.mostr.pub"
],
[
"e",
"873e276e479bf07f24bc4ddc25d1909e9fae5d1b6f48c045d175104033eeb656",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://genart.social/users/scdollins/statuses/112469088967117853",
"activitypub"
]
],
"content": "nostr:npub13lqrncvjjpr626dg6qdk58m39ne6d0kr693x48zy68jl9v2vp38qfdyzw8 For a random point in a ball, you want to multiply the radius by the cube root of a random, not the square root.\n\nYou can use sqrt of the radius to generate points in a 2D disc.",
"sig": "0b8ac94ea383097593415a1a6abcc7bafbad7366ce5d4fee1be1d8a2aa1da6acfdb9a2cb1007a9963c2e6f3a79964bff24118f8b56681f90e8bd8d1f328794a9"
}