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slembcke /
npub14yw…dp3h
2023-09-15 19:52:10
in reply to nevent1q…mvcd

slembcke on Nostr: npub1aw2gc…38vv5 Absolutely! I've been loving the freedom and simplicity of C11 in ...

npub1aw2gcqz09z6lq5w5thzcadjsy8n7srs8mczkgs4c5rvjyyfh96nsg38vv5 (npub1aw2…8vv5) Absolutely! I've been loving the freedom and simplicity of C11 in npub1n5a5s5sdwn2qu7dcu9rqsn0z9m3urjhvuqjyy8v8qp7zypr9gzasw7efj9 (npub1n5a…efj9). Incremental compiles are milliseconds long coupled with 20 lines of hotloading code... You can just edit while it runs. There's plenty of libraries to do all the hard stuff too, so you can just make the game...
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npub14yw6znalw9m7urevk792872pdxllddkrccfq902d6vy8vn7rvxgqzvdp3h