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David Amador /
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2024-03-29 06:37:30

David Amador on Nostr: I used to have a folder/structs called "AI" where I'd put all the npcs/enemies logic, ...

I used to have a folder/structs called "AI" where I'd put all the npcs/enemies logic, like pathfinding, A*, decisions code etc. But now I dislike that term and I don't know what to call it.
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