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Eibriel /
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2024-05-30 15:28:51

Eibriel on Nostr: Developing my tiny open world horror game I found this workflow very useful: - ...

Developing my tiny open world horror game I found this workflow very useful:

- Develop the setting, writing it down as text (LibreOffice Write)
- Make a list of Points Of Interest in a spreadsheet (LibreOffice Calc)
- Distribute the points in the map (Inkscape)

I've calculated from "A Short Hike" that te POI show be spaced every 7 seconds of exploration.

#GameDev #IndieGame #InteractiveFiction


Author Public Key
npub1a2s3jw09gqt2egvlwex48utu3c5s53q50rgkw9402nktslt6ly0sr7fq8t