Event JSON
{
"id": "52924113f32124e5d230f2fb167c0baa256abba2afc7f1e477fd2f6cfa600e30",
"pubkey": "555691873ee1177b8754f375e1baca90e109c8d3b630feac2d704df8edbf1e7b",
"created_at": 1717535310,
"kind": 1,
"tags": [
[
"p",
"12801d5f03facd4587619b7b1e6337bc279678aacf218543425cfeda9a61fed9",
"wss://relay.mostr.pub"
],
[
"p",
"8cbac6faae483016dfabcc3e4a964e81ca480239cac0c606f4c0ef0146687af9",
"wss://relay.mostr.pub"
],
[
"e",
"453e8eeaeee107109a9f08483f7d31953b8596013838f9792d02cf3ec4096ecb",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/Happyyoyo09/statuses/112560394125505127",
"activitypub"
]
],
"content": "nostr:npub1z2qp6hcrltx5tpmpnda3ucehhsnev792eusc2s6ztnld4xnplmvsxj02kr does Godot have an automatic way of doing this, or do you have to write a script or use individual PNG's for it?",
"sig": "2b05567996c75218a849a83f41d086b4325c63b69c70a2f5705c9a93c6236f3125a0ddf179cfb381e4900fb51d80d82e92e438edb8ea1c4cd6731159d8bbd58c"
}