Event JSON
{
"id": "761d05189f00555bd9f72f529a719f8086fc78c7c0639944018b2f85fc96318c",
"pubkey": "b4e5724f8278ef925683b4b395665b9cedccf220cd57284541c211e4067ffc1b",
"created_at": 1736860912,
"kind": 1,
"tags": [
[
"p",
"5d51b42e07a401399038151a099ad451f7985e904e76081451803f8d17be7c0e",
"wss://relay.mostr.pub"
],
[
"p",
"a0aaeb582273c75cfb2702535a00315485f63a076528c56055279af3936c9656",
"wss://relay.mostr.pub"
],
[
"e",
"512190e3feaa10091e9aaf81f4cec29789a0a6d99402ea40257ef8abcbb04af9",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.social/users/solidotdog/statuses/113826916750159361",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqt4gmgts85sqnnypcz5dqnxk528mesh5sfemqs9z3sqlc69a70s8qpvcyvl 厉害。我对有限视野和亮度以及空间狭窄的恐怖游戏都是望而却步,记得当年玩质量效应的某个关口,一片漆黑,然后看不见的怪物朝你冲过来,当时是一路开着枪胡乱打过去的。",
"sig": "38e7257e4394269bf386072d9e67354351de664ec0f1221ebd0a9a0c390a09ec5fe669a3adf4c2788deffb2d9a87c48f2e44d5c94a1bde92ea48a6164ee3121a"
}