Miguel de Icaza on Nostr: Godot on iPad progress. Starting to look at replacing the Godot Text Editor with a ...
Godot on iPad progress.
Starting to look at replacing the Godot Text Editor with a native solution. Runestone looks great for this.
I stitched a tree-sitter package for GDScript into Runestone, and brought the Neovim syntax SCM files over and it looks like syntax highlighting and language-aware indentation work just fine.
It is magical!
Starting to look at replacing the Godot Text Editor with a native solution. Runestone looks great for this.
I stitched a tree-sitter package for GDScript into Runestone, and brought the Neovim syntax SCM files over and it looks like syntax highlighting and language-aware indentation work just fine.
It is magical!