Event JSON
{
"id": "71931587799a03311bc4873c504df5376892fb608b6bca4cd6bf62afa7b1fddd",
"pubkey": "82ace845c8ec836a807fda7803829c211f27851fd0248dcfd350dfaf4e933d7b",
"created_at": 1708340341,
"kind": 1,
"tags": [
[
"p",
"a9012b0816432bd57b2860286ddd43eb33b22d05452df683204ae05571972be0",
"wss://relay.mostr.pub"
],
[
"p",
"a218e2318d6f3a5a7453fd83593caf658b83bc7bf1afaf92d454363f7a98866e",
"wss://relay.mostr.pub"
],
[
"p",
"49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"wss://relay.mostr.pub"
],
[
"p",
"ad4a7283879c2927e8546ae65273cfdee982acb9bc646f0014a37d61f899c484",
"wss://relay.mostr.pub"
],
[
"e",
"dcbb72d0a7d563a9681594251f15bc21180d4377f9eed151919a7462a875a34d",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/tracefree/statuses/111957792645930480",
"activitypub"
]
],
"content": "nostr:npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 nostr:npub15gvwyvvddua95aznlkp4j090vk9c80rm7xh6lyk52smr775csehqh574v6 I don't think NodePaths were intended to work relative to scene files, only relative to other nodes in the scene tree. But what you want to do makes sense and there should be a way. \n\nCan you do owner.scene_file_path + \"/\" + owner.get_path_to(self)?",
"sig": "427729bcd7967baa2ee6a52de7e1957d39036d66346094561d8a62486c0ad049f147572d0daee6d4c669f1a79d206e41c41fa9b14c8f9d8297ab0a7acf2f2051"
}