Event JSON
{
"id": "70642b2c0f44148179f27f7024105a771aaa71c8072dbc1e1468c5a07f344c65",
"pubkey": "438f61d44b66f6dee0f394d6fd806179b509498a72b1202cc18d4ef58eebe9bb",
"created_at": 1741155426,
"kind": 1,
"tags": [
[
"p",
"f7cec23813771b58f30b5d8273a66e639f00372c661c84e6a6030420515400d0",
"wss://relay.mostr.pub"
],
[
"p",
"94b83168be8551771f6e2530b50c7d3ff8184ba3c28f711d67705a591467d6e2",
"wss://relay.mostr.pub"
],
[
"e",
"34f82459d3ff9d734e184c5d00f1873dee5447bcc32de2dda0ea9659ccc390d3",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://varishangout.net/objects/39da9dfa-9e29-4b6f-9e22-cdbc27b95d2d",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq7l8vywqnwud43ucttkp88fnwvw0sqdevvcwgfe4xqvzzq525qrgquztffa nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqjjurz697s4ghw8mwy5ct2rra8lupsjarc28hz8t8wpd9j9r86m3qys9j4q If I were to give an actual answer, probably the extreme live service aspect of 3. They didn't want varied playstyles and super powerful stuff to exist, everything had to be balanced for the \"live service\" to work and players to be restrained to each other's levels. If melee were fully implemented, that'd be another mechanic that has to be balanced to stop any meta from taking shape.",
"sig": "b17ad05488a65ff8497d1fbf9b0c0b62379f58d9422fb33b06c8c58c410ba72c90bdde9ec3f6dea744fb316c9dbe9492a4d3871b9363a8fb88bb776ca898a484"
}