GrapheneOS on Nostr: Our network location implementation's 3D trilateration is using far too much CPU so ...
Our network location implementation's 3D trilateration is using far too much CPU so we're going to temporarily downgrade back to 2D until we heavily optimize it. We'll make an efficient Rust implementation to replace the initial Kotlin code and we'll see how fast we can make it.
Published at
2025-03-04 00:26:34Event JSON
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"content": "Our network location implementation's 3D trilateration is using far too much CPU so we're going to temporarily downgrade back to 2D until we heavily optimize it. We'll make an efficient Rust implementation to replace the initial Kotlin code and we'll see how fast we can make it.",
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