xianc78 on Nostr: Had to shelve the platformer project because of poor planning and feature creep. I ...
Had to shelve the platformer project because of poor planning and feature creep. I decided to work on an action dungeon crawler. Right now, you can only move your character and thrust your sword, but I plan on including randomly generated levels.
I'm more experienced with top-down games, so this might be easier.
#gamedev #SFML
Published at
2024-01-16 02:49:37Event JSON
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"content": "Had to shelve the platformer project because of poor planning and feature creep. I decided to work on an action dungeon crawler. Right now, you can only move your character and thrust your sword, but I plan on including randomly generated levels.\n\nI'm more experienced with top-down games, so this might be easier.\n\n#gamedev #SFML",
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