Event JSON
{
"id": "7f72b31d11bd68270c78c85ca66b7c6c410b6494565b142855db98020cf42c38",
"pubkey": "59c5c61181eb766e339fd4da8594510cc8ee73ae967fe4298fafc81c718619d4",
"created_at": 1740218877,
"kind": 1,
"tags": [
[
"p",
"79535491319fc67fd2f680589cc7a79e3a2b1251c238cd0a21c7c7cd550850a8",
"wss://relay.mostr.pub"
],
[
"p",
"31b346272a0c741dda7b4104d55b230d5d3aeccb177dada2792dbb181a9495e3",
"wss://relay.mostr.pub"
],
[
"e",
"ed6b4c1b42fed885695421284501a0d4b06336e9ab86eea091403780c98bf5e1",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/TomF/statuses/114046984381080403",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq09f4fyf3nlr8l5hkspvfe3a8ncazkyj3cguv6z3pclru64gg2z5qlrw9qq As every graphics programmer is painfully aware - special effects very quickly become not-special. Use them appropriately so they'll stand up in a decade. Honestly, this is a huge problem with Terminator 2.",
"sig": "3aaa2598367734aacbb8bd3570aaac4dff5b56398e063bc1161293a2f1484a461210777d1af8f19b1f52988d58e725e6ea2d41df3ea9d559d946a231a436b750"
}