David Amador on Nostr: I've always used SDL on my desktop games (not consoles) but rolled custom render ...
I've always used SDL on my desktop games (not consoles) but rolled custom render code. with release of SDL_GPU may be time to rewrite that layer and leave it to SDL to handle DX, GL, VK, Metal. Wish it was only 1 render API to support but there are now more than when I started
Published at
2024-09-05 10:17:07Event JSON
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